6. Sculpturing Modeling
Highly Detailed Meshes

Motivation: Sculpturing

Sculpturing Modeling
• A series of sculpting/brush operators

Sculpting Modeling Tools

3D Brushes

Sculpting Modeling

Summary: Shape Editing
- Points
• Points, vertices, … - Lines/Curves
• Sketches, skeletons, silhouettes, wires, … - Meshes
• Bezier nets, lattices, cages, … - Other shapes
• Deformation transfer: learning deformation from other shapes - Physically‐based shape deformation (*)
• Material‐based, FEM, simulation
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