6. Sculpturing Modeling

Highly Detailed Meshes

Motivation: Sculpturing

Sculpturing Modeling

• A series of sculpting/brush operators

Sculpting Modeling Tools

3D Brushes

Sculpting Modeling

Summary: Shape Editing

  • Points
    • Points, vertices, …
  • Lines/Curves
    • Sketches, skeletons, silhouettes, wires, …
  • Meshes
    • Bezier nets, lattices, cages, …
  • Other shapes
    • Deformation transfer: learning deformation from other shapes
  • Physically‐based shape deformation (*)
    Material‐based, FEM, simulation

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